Marble Town is concerned with the architecture of the departed, with a particular focus on monument and the vestiges of empire. Such structures whisper of arcane histories and posthumous aspirations. In this sense, a building is like a ghost, a presence long after the builder has passed on. Tombs offer a prism on the cultures from whence they came, and there is a strange intent behind an edifice that asserts its presence while hiding what is inside.
As physical manifestations of culture, monuments are the most rarefied, unhindered as they are by practicality, and they are free to breathe the air of imagination and subjective history.